Back when it was originally released, I heard many people say that RIFT would be the game that finally killed World of Warcraft. Like so many before it, the title failed to do so, in spite of the interesting features it brought to the table. Then, a few months ago, it went free to play. This week, I figured it couldn't hurt to write up a long-overdue review.
Path of Exile takes ideas from other games in it's genre and turns it upside down. Everything from the economy to the character progression keeps driving players back to this game from Grinding Gear Games